Citizens of Earth

As we start swinging into 2019, I wanted to start things off with a longer game, something that I’ve had in my backlog for a while. Today we look at Citizens of Earth, a game by Eden Industries. It was a Kickstarter project that originally failed, but Atlus picked it up and got it released in 2015. It was released on PC, PS4, Vita and 3DS, but for the sake of this review, we’re talking about the PC version.

You are the Vice President of Earth, who has returned home after a successful election cycle. After being woken up by his Mom in standard JRPG fashion, he finds a whole bunch of protesters rallying against him. Enlisting his own family and some locals to help get rid of them, he decides to swing by the local Moonbucks and winds up stumbling on a bizarre alien base that sets the game’s plot into motion.

Continue reading “Citizens of Earth”

Bugs Must Die

Finals is finally done and IGMC 2018 finished up, with its games in the review process. I finished Let’s Make a Game and I plan on checking out the games of my fellow participants and I’m also planning on doing a proper “Game of the Year” list for this year, which you can vote on here. But first, I want to get back into the swing of things with Bugs Must Die!

Bugs Must Die is a twin-stick shooter by DG Games Workshop where you are a member of the Galactic Pests Control Company, a secret paramilitary aimed at wiping out a bug alien menace. Oh don’t worry, the aliens take their own civilians hostage, so I guess you’re the good guy. You play as Agent-M to pilot war machines to take on this threat, which apes human culture for whatever reason.

Continue reading “Bugs Must Die”

Unholy Heights (Switch version)

I decided to Switch things up this week by checking something out on the Nintendo Switch, because I welcome the Switch’s ability to let me play stuff while curled up in a blanket. For Black Friday, I got a few indie stuff for Switch that I’ve been meaning to check out.

Today, we’re looking at the Switch version of Unholy Heights, a game made by Petit Depotto. In this game, you are literally and figuratively the devil, acting as landlord for a tenement building in a blend of simulation and tower defense. Gather minions by renting out apartments to wandering monsters and have your tenants fight your battles while you seize rent from them on a quest for world domination.

Continue reading “Unholy Heights (Switch version)”

Anodyne (PS4 Version)

Before getting into this, allow me to get a bit personal.

Many years ago, I had a netbook, a cheap laptop aimed for basic internet use and nothing more. The netbook’s lack of power and me being a teen without the autonomy or money to just buy things really limited my options to get games. So I looked around the Internet for free things that I could play that wasn’t from Newgrounds (I wasn’t really into the flash game scene), which led me to getting into RPG Maker games, and I’ve been in RPG Maker hell ever since.

But I wanted more. And that’s when I read an interesting Kotaku article: a game called Anodyne was up on the Pirate Bay, which the creators stood by and used as promotion. I thought the game looked cool and if the creators were cool with it, I might as well go for it.

And so, outside of RPG Maker games, Anodyne became the first indie game I ever played. It’s a game that I hold close to my heart because it really showed me what a handful of people were capable of putting together. I remember reading through the game development thread a bunch. I remember reading through the Even the Ocean thread a few years later when it was still Even and Ocean. When I was able to buy things I finally formally bought the game off Steam and recently, I won a giveaway for the newly released PS4 port. Sure, I have a backlog and a bunch of e-mail requests to check out games, but if I’m getting one of my favorite games for free, you sure as hell can bet I’m on that.

Anodyne is a game made by Analgesic Productions, consisting of Sean Han-Tani and Marina Ayano Kittaka (note: the opening credits uses a previous name she went by), with the PS4 port done by Nnooo. Anodyne throws you into the Land, the dream world of Young, a youth armed with nothing but a broom on a grand quest to save the Briar (maybe).

Continue reading “Anodyne (PS4 Version)”

Danmaku Unlimited 2

Writing about this was on the back burner for a while. Like, a long while. I even recorded a video back when my computer could actually handle that well. But then my computer had some weird nonsense happening and I kept getting distracted by stuff, you know how it is. It was only recently that I started looking at my backlog of stuff I had that I could play for this blog that I remembered that I should have written about Danmaku Unlimited 2 by now.

DANMAKU UNLIMITED 2 9_7_2018 10_35_26 AM

Danmaku Unlimited 2 is by Doragon Entertainment, a one man indie studio. As the name indicates, it’s a bullet hell game. It’s a generic title, but thinking about it, it’s rather fitting.

Continue reading “Danmaku Unlimited 2”

Alice mare

The Cheshire Cat appears before you, making snide comments and mocking you as you go. “Alice,” he keeps calling you, as he does to everyone, because all people are the same to him. You dismiss his nonsense and he disappears, with the inevitable promise of coming back to harass you later. You turn your focus to the doors before you and they beckon you to delve into the dreams of their occupants.

AlicemareEN Ver 1.03 F4_Change Display _ F8_Change Info 9_5_2018 2_18_34 PM

Alice mare is a game made in Wolf RPG Maker, made by Miwashiba, translated by vgperson. I previously played Miwashiba’s LiEat games, which I thought were okay adventure games with a charming style. If the dates for the original freeware games on Vector is accurate, Alice mare was actually made before the LiEat games, so I tried going into this without preconceptions from playing them.

Continue reading “Alice mare”

Slay the Spire

After a week of hell, I’m mostly done with my school projects. Just got one final to worry about and it is a take home, so I’m feeling pretty good about things. I thought that I should buy something as an end-of-semester gift for myself.

My friends have been playing a bunch of Slay the Spire lately, which has had me thinking, “dang, maybe I should hop on this.” However, what finally pushed me into getting it was watching Northernlion play from the beginning and witnessing his amazing misplays. I mean, he’s probably amazing at the game now, but his early Slay the Spire┬ávideos was the stuff of madness to me and had me thinking “jeez, I should get this and see if I can actually do better instead of being a backseat gamer.”

I started playing Slay the Spire when I remembered, “oh right, I have a blog for this kind of stuff.” I failed to update last week because of a bunch of school junk and this place was long due for an update, so I decided that I should write something up about Slay the Spire as soon as I finally win a run. And I did – 24 hours later – which is a good enough time to make judgement, if you ask me.

Slay the Spire 4_27_2018 6_56_16 PM

To those that are not in the know, Slay the Spire is one of those hot roguelikes on Steam Early Access. I know that combination of words is terrifying for gamer reactionaries, but hear me out. Slay the Spire distinguishes itself through being a card game, with combat being played out through cards, your deck slowly getting built up as you ascend toward the Spire. I’m currently at the 36 hour mark of playtime, so I can easily say it is an addictive ascension.

Continue reading “Slay the Spire”

The Thief of Wishes

There’s something that I’ve been ignoring when it comes to indie games, and that’s the mobile market. As my April Fool’s post may indicate, I mainly just play Final Fantasy gacha games on my phone, in my continual spiral toward self-destruction. The only mobile game that I’ve seriously looked at for this site was Highwind (which, by the way, recently updated, so check that out!). So you know what, let’s check out more mobile stuff.

wishes1

The Thief of Wishes is the first game by All Blue Studios, a Polish development team. The game is an interactive storybook that’s aimed at kids, with narration to go along with it. Does this qualify as a visual novel? As far as my tagging system is concerned, yes.

Continue reading “The Thief of Wishes”

Kero Blaster

It’s Spring Break, that time of the school year where I constantly switch between playing video games and lying in bed, just sort of disassociating. I finished Nier Automata and that’s a fantastic experience that I consider a must play. You know what else I consider a must play? Kero Blaster!

Kero Blaster 3_21_2018 9_42_08 PM

Kero Blaster is a 2014 game by Studio Pixel, published by Playism. That’s right, the same Studio Pixel that made Cave Story, one of the most well known indie titles, a cornerstone in games, probably Nicalis’ main source of revenue when they’re not milking The Binding of Isaac. So yeah, those are some high expectations to live up to.

Continue reading “Kero Blaster”

Yume Nikki – Dream Diary –

The long awaited day for Yume Nikki fans has finally come. After a decade of inactivity on the front of official works, an official reimagining of the cult classic dream exploration game was announced. It finally released Feb. 22 on Steam and as a fan of the game since middle school, I pretty much bought the game as soon as it was available.

YUMENIKKI -DREAM DIARY- 2_23_2018 1_17_38 AM

Yume Nikki – Dream Diary – is developed by the Kadokawa Corporation, which is largely known for developing the RPG Maker engines that helped birth the original Yume Nikki to begin with. The original developer, Kikiyama, reportedly gave input on the project. There’s conspiracy theories that Kadokawa just made the game on their own since Kikiyama is anonymous and chooses to stay that way, but that’s nonsense, considering the fact that Kikiyama’s own website updated with the new logo (it’s the first link under the first red text on the left). I don’t know, maybe next people will claim that the site was hacked on Kadokawa’s behalf.

Continue reading “Yume Nikki – Dream Diary –”